game timers - xale/iTetrinet GitHub Wiki

In a game of Tetrinet, the following behaviors are governed by timers:

action timer length notes
delay after game starts before first falling piece appears 0 ms
delay after a piece “solidifies” (is added to the static part of the board) before the next piece appears 1000 ms no delay for a Tetrifast client
interval of time for a piece to move down one line 1005 - (current level * 10) ms minimum of 5 ms
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