game timers - xale/iTetrinet GitHub Wiki
In a game of Tetrinet, the following behaviors are governed by timers:
action | timer length | notes |
---|---|---|
delay after game starts before first falling piece appears | 0 ms |
|
delay after a piece “solidifies” (is added to the static part of the board) before the next piece appears | 1000 ms |
no delay for a Tetrifast client |
interval of time for a piece to move down one line | 1005 - (current level * 10) ms |
minimum of 5 ms |