youth academy - xAranaktu/FIFA-22-CM-Cheat-Table GitHub Wiki
Youth Academy
Section dedicated for Manager Career Mode Youth Academy
Generate new report
This script will immediately generate new youth scout reports. Before you activate make sure you have:
- You are in manager career mode
- At least one scout on an mission
- You have some free spots in YA report (single report can't contain more than 15 players)
You can reactivate the script as many times as you want. But again, single report can't contain more than 15 players, so once the report is full no new players will be generated.
Generate players with custom ID
This can be used for example to add icons or wonderkids to your existing career mode.
- Video - Generating new YA scout report with custom playerid
- Video - Icons In Career Mode
- TUT - How to add player (wonderkids) to existing career
Reveal Ovr & Pot
This script reveals overallrating and potential in your scout report and youth academy.
If the script doesn't work try to simply re-activate it.
Send scout to any country
This script allows you to send scout any country available in the game.
To use the script:
- Activate it.
- Pick from the list nationality you want to "scout"
- Set up new scouting network
- Now, as long as the script in cheat table is active it doesn't matter which country you pick from the map. For example, if you have selected "San Marino" in cheat table and in-game you will pick Poland then your scout will anyway scout San Marino
Allow multiple scouts in the same country
This script allows you to assign multiple scouts to the same country. For example you can have 3 scouts scouting Italy.
Free Missions
Sending scout on an mission won't cost you anything.
15 Players Per Report
As long as the script is active it's guaranteed that each new report will have max number of players. Again, as mentioned before, single report can't contain more than 15 players. So, for example if the report contains 3 players from previous month that you didn't removed then you will get only 12 new players.
Attribute Modifier Range
This is used to determine how good starting attibutes the generated players will have.
The primary and secondary attibutes are different for every position (you know, for ST primary can be Finishing and for GK it will be Handling).
Now let's say that game generate new ST and the base finishing is "55". if you have defined:
- Primary range low = 1
- Primary range high = 15
Then his starting finishing will be:
from 56 to 70 because 55 + rand(1,15)
Basically... if you want to have very high rated YA players then just put Primary & Secondary range low on around 20 and range high on around 40 the game will generate OP players.
Potential Range
Generated Player potential will be within defined range. For example if you want all new players to have 99 pot then set Low on 99 and High on 99
Age Range
Generated Player age will be within defined range.
100% chance for 5* weak foot
As it says. All new youth players will have 5* weak foot
100% chance for 5* skill moves
As it says. All new youth players will have 5* skill moves
Min Age for Promotion
Allows you to promote players to your senior squad that age is >= age defined by you.