Frequently asked questions - xAranaktu/FIFA-21-CM-Cheat-Table GitHub Wiki

Frequently asked questions

  • Can my Origin/Steam account be banned for using Cheat Table?

    • Well, I can't guarantee anything, but if you only will use it in career then, imo. for 99% no. If you will use it online then yes, sooner or later your account will be banned (even if you use it by accident, so make sure you always turn off cheat engine and restart fifa before you enter online mode)
  • Does this tool work with Steam version of the game?

    • Tbh. I don't know. I've have Origin game version. I guess it should work, no one reported any problems so far.
  • Can you make a cheat for FUT/Pro Clubs?

    • No, I can't. Stop asking about that.
  • Can you add X/Y/Z?

    • If you have got a request write here and maybe one day you will see it added to the table.
  • Where can I report bug?

  • __How can I use lua scripts from "users scripts" folder?

    • https://i.imgur.com/xZMqzTc.gifv
    • Load your CM save
    • Open Lua Engine in Cheat Engine (Memory view -> Tools -> Lua Engine)
    • In top left corner of Lua Engine Window click on File -> Open Script
    • Click on 'Execute' button to execute script and wait for 'done' message box.
  • Can I buy player who “recently joined a club”?

    • Yes, you need to edit "playerjointeamdate". Value "158229" should be fine. You will find it in "FIFA Database->Database Tables->Players table->Player Info".
  • Where I can find teamid/playerid/bootid etc.?

  • How can I make player to retire/not retire?

    • Change the isretiring field.
      • In Cheat table you can find it under FIFA Database Tables -> Players Table -> Player Info
      • In GUI -> Players Editor, here:
  • Can you add "A" grade in manager career mode training?

    • In FIFA 21 game, players training has been replaced with development plans. If you want to boost your players attributes through training then use scripts under Players Development. The "training" itself that your players have every 2 days or so is only affecting players sharpness. The cheat table already allows you to edit player sharpness, so there is no point in adding just another feature which doing basically the same thing as other. You can do it through GUI->Players Editor (you can set sharpness there manually for each player) or under "Sharpness" section, there is script Set at 100 on change. Activate it, simulate 2 or 3 days and all your players will have 100 sharpness.
  • What does modifier do?

    • As you probably know, game has formulas to calculate player overall basing on player attributes. modifier field that you can find in-game database table called players is responsible for modifying player overall rating without touching his attributes. Value for it can be from -5 to 5. For example, if player ovr calculated by the game is 80 and modifier value is 1 then player ovr in-game will be 81.
  • What does the primary and secondary attributes range do?

    • With this script you can controll base attributes of the players that your youth scout brings you. When the game is generating new player it's using these ranges to define how good player will be at the beginning of his career. Which attributes are primary and which are secondary depends on what type of players your scout is trying to find. For example for "attack minded" type, primary attributes are:

      • DRIBBLING
      • SHOT POWER
      • VISION
      • INTERCEPTIONS
      • MARKING
      • CURVE

    secondary:

    • STAMINA
    • ACCELERATION
    • BALANCE
    • SPRINT SPEED so, when you have set PRIMARY_ATTRIBUTES_RANGE = [10, 20] and now when game is generating new attack minded player with 60 dribbling it will also add a random number from range 10-20 to this 60 dribbling. So he may end up with 70-80 dribbling.

    WARNING! In FIFA 18 I've noticed that this script is reponsible for generating regens with very high ovr. In my career Ronaldo regen had ~88 ovr at 16 yo, same with Buffon and other good players.