User guide - wytrem/exmachina GitHub Wiki
This guide assumes you still have the default files created by on the ExMachina first launch, as follow:
scripts/
├── commands
│ ├── runplayer.js
│ └── runscript.js
├── globals
│ ├── exmachina.js
│ └── some_global_script.js
├── example
│ ├── greetings.js
│ ├── some_other_script.js
│ └── some_script.js
└── utils
└── bukkit.js
Creating a script is as simple as dropping the JS file inside the scripts/
folder located in <server>/plugins/ExMachina
. You can then reference this script using its path relatively to the scripts/
folder without extension.
scripts/
├── example
│ ├── **brand_new_script.js**
│ ├── greetings.js
│ ├── some_other_script.js
│ └── some_script.js
Run this script using the command /exmachina runscript example/brand_new_script
in game, from a command block from the server console.