Steamforge Game Customization and Expansion System - wwestlake/Steamforge GitHub Wiki
Steamforge Game Customization and Expansion System
Overview
The Game Customization and Expansion System introduces a flexible framework for designing, managing, and enhancing in-world experiences within Steamforge. It empowers server owners, GMs, and advanced players to create curated, dynamic, or narrative-driven content layered atop the systemic sandbox world.
1. Game Master Role
- Human Director: A designated Game Master (GM) can oversee player interactions, trigger events, and modify in-game content.
- Session Architect: GMs can organize "Games"—discrete experiences such as quests, events, dungeons, or entire campaigns.
- World Manipulator: In real time or in advance, GMs can alter environments, control NPCs, and manage player access or behavior.
2. World & Scenario Editing
- Creative Mode Access (Server Owners & GMs):
- Unlimited placement and destruction of blocks, items, NPCs, and structures.
- Real-time environment editing: terrain sculpting, lighting, weather control.
- Dungeon and Region Design:
- Construct modular dungeons, puzzle rooms, or narrative hubs.
- Place and link triggers, doors, traps, and resource nodes.
3. NPC and Dialogue Customization
- NPC Assignment:
- Select existing in-world NPCs and assign them custom roles.
- Conversation Scripting:
- Upload dialogue trees via JSON or use a visual editor.
- Conversations can trigger quests, events, or environmental changes.
- Behavior Control:
- Assign patrol routes, reactive behavior, faction standing, and conditions for interaction.
4. Event Scripting & Automation
- Trigger-Based Systems:
- Define environmental or player-triggered actions (e.g., entering a room, completing a quest).
- Scripting Integration:
- Support for structured scripting via JSON or a visual scripting tool.
- Optional support for Lua or similar lightweight scripting languages.
- Automation:
- Build logic-based sequences for puzzles, factories, traps, or AI routines.
5. Game Types and Structure
- Custom Game Modes:
- Narrative Campaigns
- PvE Raids
- Arena Challenges
- Factional Wars
- Player Access Control:
- Define who can join, roles, starting locations, and loadouts.
- Persistent or Instanced:
- Experiences can be tied to the persistent world or run in isolated zones.
6. Tools and Utilities
- Survey and Alignment Tools: Ensure placement of foundations and structures aligns for connected grids.
- NPC Manager Interface: Assign, modify, and monitor custom NPCs.
- Event Timeline Editor: Design branching timelines and timed triggers.
Summary
The Game Customization and Expansion System transforms Steamforge from a systemic sandbox into a platform for player-authored adventures. By providing powerful tools for scenario creation, world editing, and behavior scripting, it enables deeply personal and narratively rich experiences to unfold within the shared game world.