Monster Stats for RPG Systems - wwestlake/Steamforge GitHub Wiki

Monster Stats for RPG Systems

Core Attributes

  • Might / Strength – Physical power; affects melee damage and strength-based feats.
  • Precision / Dexterity – Agility and accuracy; impacts attacks and evasion.
  • Cleverness / Intelligence – Tactical behavior and ability usage.
  • Knowledge – Awareness of the world; perception and interaction.
  • Willpower – Mental resilience and psychological resistance.
  • Fortitude / Endurance – Physical durability and resistance to fatigue.

Combat Statistics

  • Health Points (HP) – Damage capacity before defeat.
  • Armor / Defense – Reduces damage taken.
  • Attack Power – Offensive strength.
  • Accuracy – Chance to hit.
  • Evasion – Ability to avoid hits.
  • Critical Hit Chance – Likelihood of dealing bonus damage.
  • Speed – Affects movement and turn order.

Behavioral Traits

  • Aggression Level – Tendency to initiate combat.
  • Intelligence Rating – Determines tactical complexity.
  • Social Behavior – Solo vs. group dynamics.

Special Abilities

  • Magical Aptitude – Spell or supernatural power use.
  • Unique Skills – Distinct abilities per monster.

Environmental Adaptations

  • Habitat Preference – Ideal environments (e.g., caves, cities).
  • Climate Tolerance – Survives in various climates.