Monster Stats for RPG Systems - wwestlake/Steamforge GitHub Wiki
Monster Stats for RPG Systems
Core Attributes
- Might / Strength – Physical power; affects melee damage and strength-based feats.
- Precision / Dexterity – Agility and accuracy; impacts attacks and evasion.
- Cleverness / Intelligence – Tactical behavior and ability usage.
- Knowledge – Awareness of the world; perception and interaction.
- Willpower – Mental resilience and psychological resistance.
- Fortitude / Endurance – Physical durability and resistance to fatigue.
Combat Statistics
- Health Points (HP) – Damage capacity before defeat.
- Armor / Defense – Reduces damage taken.
- Attack Power – Offensive strength.
- Accuracy – Chance to hit.
- Evasion – Ability to avoid hits.
- Critical Hit Chance – Likelihood of dealing bonus damage.
- Speed – Affects movement and turn order.
Behavioral Traits
- Aggression Level – Tendency to initiate combat.
- Intelligence Rating – Determines tactical complexity.
- Social Behavior – Solo vs. group dynamics.
Special Abilities
- Magical Aptitude – Spell or supernatural power use.
- Unique Skills – Distinct abilities per monster.
Environmental Adaptations
- Habitat Preference – Ideal environments (e.g., caves, cities).
- Climate Tolerance – Survives in various climates.