Plan - wmoten/Crowd-o-mator GitHub Wiki

The crowd tool will be broken up into a couple pieces:

Cycle Library:

  • Ui built around pulling info dynamically from the database. /character/variant/cycle/variantCycles(holding prop, not holding prop, different walk speed, ect...)
  • Options built in for animators to add a cycle to the database. ** opening an existing cycle and publishing it should be done all through the same UI. ** cascading windows giving animators existing options to apply their cycle.

Database Structure: /project/ lib:

  • Assets: