Plan - wmoten/Crowd-o-mator GitHub Wiki
The crowd tool will be broken up into a couple pieces:
Cycle Library:
- Ui built around pulling info dynamically from the database. /character/variant/cycle/variantCycles(holding prop, not holding prop, different walk speed, ect...)
- Options built in for animators to add a cycle to the database. ** opening an existing cycle and publishing it should be done all through the same UI. ** cascading windows giving animators existing options to apply their cycle.
Database Structure: /project/ lib:
- Assets: