engine.tunnel documentation - wladekpal/The-Lazy-Snek GitHub Wiki
engine.tunnel.Tunnel
Field subclass simulating tunnel where two snakes or convex blocks can overlap while heading in perpenticular directions.
Properties:
coordinates
- coordinate pair holding tunnel location on board.board
-engine.board.Board
object that tunnel is located on.lower_field
-engine.field.Field
object that represents lower part of tunnel.upper_field
-engine.field.Field
object that represents upper part of tunnel.direction
-engine.direction.Direction
object that informs about direction in which/from which snake can enter upper part of tunnel.
Constructor
Takes direction
. Constructor method, sets class attributes and loads texture.
set_coordinates(coordinates):
Method used to set coordinates attribute.
set_board(board)
Method used to set board attribute.
choose_field(direction):
Method used to determine based on direction which part of tunnel is being requested.
check_snake_move(snake)
Method that returns True
if snake can enter the tunnel, False
otherwise.
snake_entered(snake)
Method that simulates snake enterance.
snake_left()
Method has no effect.
remove_snake(snake)
Method used to remove snake from tunnel.
place_snake(snake)
Method used to place snake segment on field.
remove_flat()
Method has no effect.
place_flat(flat)
Method has no effect.
check_convex_move(direction)
Method that returns True
if convex can enter the tunnel, False
otherwise.
convex_entered(convex, direction)
Method that simulates convex enterance.
convex_left()
Method used to remove convex from tunnelafter it left by being moved.
remove_convex()
Method has no effect.
place_convex(convex)
Method has no effect.
self_draw(frame, draw_coords, side_length)
Method used to display field on screen. First, it draws field itself, then flat layer, then snake layer, finally convex layer, if those are present.
try_placing(block)
Method always returns false.
has_removable()
Method always returns false.
request_removable()
Method always returns None.