Sky gradient - winnichenko/BLOB-87 GitHub Wiki

ScreenShot:

Example Code:

-- title:  Sky Gradient
-- author: masternama
-- script: lua

--[[

 TODO: I used SCN() or scanline(),
	Color Gradient looks like e.g 
	(sky, lava, water & shadow)
	
	Result will be smooth gradient...

]]	

function SCN(scn)
 --poke(0x3fc0,scn) -- Unused Sky Color
	poke(0x3fc1,scn)
	poke(0x3fc2,scn+120)
end

function TIC()
 cls()
end