BPP - winnichenko/BLOB-87 GitHub Wiki
BPP (Bits Per Pixel)
BPP is a setting in the TIC-80 Sprite Editor.
BPP Values:
- 1 Bit - (Palette of 2 colors, including transparency)
- 2 Bit - (Palette of 4 colors, including transparency)
- 4 Bit - (Palette of 16 colors, including transparency)
NOTE
- Changing to lower BPP values will result in stretched out sprites.
- Changing to higher BPP values will result in Corrupted sprites.
- When pasting a sprite created with a different BPP value, the same corruptions will occur for higher and lower values respectively
Address List
Use this address VRAM: 0x3FFC
- Blit Segment
- Required using
poke()
andpoke4()
List:
0000 SYS GFX
0001 FONT
0010 4bpp BG Page 0
0011 4bpp FG Page 0
0100 2bpp BG Page 0
0101 2bpp BG Page 1
0110 2bpp FG Page 0
0111 2bpp FG Page 1
1000 1bpp BG Page 0
1001 1bpp BG Page 1
1010 1bpp BG Page 2
1011 1bpp BG Page 3
1100 1bpp FG Page 0
1101 1bpp FG Page 1
1110 1bpp FG Page 2
1111 1bpp FG Page 3