TotemTech ToonTech Zouna ACE BSSTech Opal Timeline - widberg/fmtk GitHub Wiki
This page contains a list of known games that use the Zouna game engine in chronological order. It was put together using original research by Zouna Underground Discord community members.
Brief History
Zouna, also known as TotemTech (the name of the entire software suite), ToonTech (nickname given to the engine by BigSky Interactive), Asobo Conception Engine (the name of Asobo Studio's version of the engine used mainly in marketing around the late 2000s, but is also used as the official name of the engine as of the 2020s), BSSTech (the name of Black Sheep Studio's version of the engine), or Opal (the name of Ubisoft Montreal's version of the engine) is a game engine that Kalisto Entertainment originally developed for the cancelled Sega Dreamcast and later PlayStation 2 game Totem. After the game's cancellation, the engine was deemed quality enough to be reused for other projects.
A few years later, Kalisto Entertainment shut down, and several of the Zouna-based projects ended up being finished in 2002 and 2003 by other game companies, with direct involvement of former Kalisto developers. Afterwards, however, several game companies ended up keeping Zouna for further game development. These companies were: Asobo Studio (which still uses Zouna to this day), Black Sheep Studio (which stopped using Zouna in favor of Unity and Unreal in the 2010s), and Ubisoft Montreal (which sporadically used it for a few game releases).
It can be argued that Asobo Studio's games are the most memorable of these to many people, with part of what brings the interest being that Asobo has made various sorts of games with Zouna, ranging from movie licensed games, to the ambitious and experimental driving game FUEL, and more recently the Plague Tale series and the newest entries in the Microsoft Flight Simulator series. Others have expressed interest in BigSky Interactive's Nickelodeon licensed games or Ubisoft Montreal's now shut-down multiplayer game The Mighty Quest for Epic Loot.
Further Information
- Hacker News: speps - "Regarding A Plague Tale..."
- Nicolas Bécavin - CV (Wayback Machine)
- Muad Dib - Productions
Timeline
Not every platform for every game uses Zouna, but at least one platform for each game does.
Instead of putting bff as a bullet point under every game, I will mention here that it works with file formats from every game. Also, instead of linking to every piece of documentation or file format pattern, I will say that ImZouna, the Chum World wiki, and zouna-templates-docs have many formats documented for many games. See the Reverse Engineering Tools page for a list of tools for PC, GameCube, Wii, PlayStation, PlayStation 2, PlayStation 3, PlayStation Portable, and Xbox 360 games.
See also the Zouna BigFile Format Timeline for a visual representation.
2002
- Jimmy Neutron: Boy Genius - BigSky
- Only PS2/GCN use Zouna
- PlayStation 2 version has debug symbols (
SYMBOL.MAP/JIMMYM~1.ELF
), local variables, and structures with file names in DWARF extractable with decomp-toolkitdwarf dump
subcommand - GameCube version has some C++ headers with enums
- GameCube and PlayStation 2 versions have names
- Prototype build (PS2) is available
- Chum World
- SpongeBob SquarePants: Revenge of the Flying Dutchman - BigSky
- Only PS2/GCN use Zouna
- PlayStation 2 Prototype version has debug symbols
- GameCube version has some C++ headers with enums
- GameCube and PlayStation 2 versions have names
- Chum World
- Spirits & Spells (Castleween) (Mahou no Pumpkin) - Wanadoo
- Only PS2/GCN use Zouna
- PS2/GCN versions have names
2003
- Super Farm - Asobo
- PC (Microsoft Store) version has names and layouts
2004
- Sitting Ducks - Asobo
- Only PS2/PC use Zouna
- atk
- DuckHax-CLI
- The Mummy: The Animated Series - Asobo
2005
- CT Special Forces: Fire for Effect (Special Forces: Nemesis Strike) - Asobo
- atk
- ratprotoext - Prototype DGC extractor
2006
- Garfield: A Tail of Two Kitties (Garfield 2) - Asobo
- Only PS2/PC use Zouna
- PC version has names and layouts
- PC version has pp001.tsc source spreadsheet
- atk
- ratprotoext - Prototype DGC extractor
- Championsheep Rally - Black Sheep
- Championsheep Rally v1.0 SHEEP EDITOR v0.01 (use an ad blocker)
- atk
- csc.1sc -
.csc
010 Editor decryptor/encryptor script
2007
- Ratatouille - Asobo
- Only PC/Mac/Xbox/PS2/GCN/Wii use Zouna
- GameCube/Wii version has debug symbols
- GameCube prototype available
- ratprotoext - Prototype DGC extractor
- QuickBMS - Asobo Ratatouille
- atk
- The Ugly Duckling and Me - Black Sheep
- En Taxi avec Oui-Oui (Noddy Taxi) - Black Sheep
- csc.1sc -
.csc
010 Editor decryptor/encryptor script
- csc.1sc -
2008
- WALL-E - Asobo
- Only PC/Mac/PS2/PSP use Zouna
- Mac version has debug symbols
- PSP version has names and layouts
- UK PC version has TrText source spreadsheet
- atk
- The Magic Roundabout - Black Sheep
- Shaun White Snowboarding/Shaun White Snowboarding: Road Trip - Ubisoft Montreal
- Only PS2/PSP/Wii use Zouna
- PS2/PSP version has names
- Wii prototype available
- fat_lin.bms -
.FAT
and.LIN
QuickBMS extractor script
- Warning: Code De La Route - Black Sheep
- Only Wii uses Zouna
- Has names
- Has debug symbols
2009
- FUEL - Asobo
- Press Release Xbox 360 build exists
- April 1, 2009 XBox 360 prototype is available
- fmtk
- atk
- Up - Asobo
- Only PC/Mac/PS2/PSP use Zouna
- atk
- Shaun White Snowboarding: World Stage - Ubisoft Montreal
2010
- Toy Story 3 - Asobo
- Only PS2/PSP use Zouna
- Racket Sports/Racquet Sports/Racket Sports Party - Asobo
- Happy Neuron Academy - Black Sheep
- csc.1sc -
.csc
010 Editor decryptor/encryptor script
- csc.1sc -
2012
- Kinect Rush: A Disney-Pixar Adventure - Asobo
- PC version has names and layouts
- PC version has pp001.tsc and Curves.tsc source spreadsheets
2014
- Monopoly Plus/Monopoly Deal/Monopoly for Nintendo Switch - Asobo
- PC, Xbox 360, PS4, and Switch versions have names and layouts
- Xbox 360 version has pp001.tsc source spreadsheet
- Prototype build (Xbox 360) is available
2015
- The Mighty Quest for Epic Loot - Ubisoft Montreal
- Only PC uses Zouna
- Enitalp said he did the port for PS3, PS4, Xbox 360, and Xbox One but it never shipped
- The Mighty Quest for Epic Loot Offline Build Instructions - Instructions for building a patch to "play" the game offline
2016
- Young Conker - Asobo
- HoloLens (Microsoft Store) version has names and layouts
- HoloLens (Microsoft Store) version has pp001.tsc and Curves.tsc source spreadsheets
- Fragments - Asobo
- HoloLens (Microsoft Store) version has names and layouts
- HoloLens (Microsoft Store) version has pp001.tsc and Curves.tsc source spreadsheets
2019
- A Plague Tale: Innocence - Asobo
- A Plague Tale: Innocence Tool - source code lost :(
- atk
- APT_DPC_Tool - A Plague Tale: Innocence/Requiem DPC tool
2020
- Microsoft Flight Simulator - Asobo
2022
- A Plague Tale: Requiem - Asobo
- APT_DPC_Tool - A Plague Tale: Innocence/Requiem DPC tool
2024
- Microsoft Flight Simulator 2024 - Asobo
Lost or Cancelled Games That Are Confirmed to Use Zouna
- Totem - Kalisto
- Fury of the Furries 3D - Kalisto
- Silent Chaos (Dark Earth 2) - Kalisto
- A demo made by Kalisto for Square
- Trailer
- Pif et la course mystérieuse - Black Sheep
- Canceled PC/PS2 game
- Wilfreed Trottet
- Shaun White 3 - Ubisoft Montreal
- Canceled Wii U game
- The Last Frontier - Asobo
- MMO launched by Asobo around 2015. According to anecdotal evidence, it used Zouna. The installer and any files are lost.
- Official Website (Wayback Machine)
- Far Cry - Ubisoft Montreal
- The PSP version was going to use Zouna before it was canceled 3 months in, and the team moved on to Shaun White.