LightData_Z - widberg/fmtk GitHub Wiki

ImZouna LightData_Z

This is a Data Class.

struct LightData_Z : ResourceObject_Z {
    std::uint32_t objectDatas;
        // 0/1
    Vec3f facing;
        // normalized
    Vec3f localCollisionSphere;
        // not normalized
    Vec3i32 unusedVec;
        // (-1, -1, -1)/(0, 0, 0)
    std::uint32_t flags;
        // 0x00200000 if option = 0
        // 0x00400000 if option = 1
    Vec3f localCollisionSphereFacing;
        // not normalized
        // Slightly smaller values than localCollisionSphere
};