cinematic_waypoints - vmangos/wiki GitHub Wiki
The cinematic_waypoints table
Contains the camera position at specific intervals during the intro cinematics. This information is used in order to load nearby creatures and objects even if there are no actual players in the area.
Structure
1. cinematic - int(11) unsigned
Cinematic id from CinematicSequences.dbc.
2. timer - int(11) unsigned
Time in milliseconds.
3. position_x - float
Global map coordinate.
4. position_y - float
Global map coordinate.
5. position_z - float
Global map coordinate.
6. comment - varchar(255)
A description of this point. This field is not used by the core.