compiling_server - vkbsb/godot GitHub Wiki
Compiling for Unix (Headless)
Use Case
Godot is mainly used for creating client-side games and applications. However, there are many scenarios where a headless (no display or audio) version might be required, such as:
- Automated Scripts (Running single scripts with a specific purpose)
- Automated Export (Exporting a project for a specific platform, useful for continuous integration)
- Running a server accepting connections (Godot is perfectly capable of running as a server).