class_lineshape2d - vkbsb/godot GitHub Wiki

LineShape2D

####Inherits: Shape2D ####Category: Core

Brief Description

Line shape for 2D collision objects.

Member Functions

Description

Line shape for 2D collision objects. It works like a 2D plane and will not allow any body to go to the negative side. Not recommended for rigid bodies, and usually not recommended for static bodies either because it forces checks against it on every frame.

Member Function Description

set_normal

  • void set_normal ( Vector2 normal )

Set the line normal.

get_normal

Return the line normal.

set_d

Set the line distance from the origin.

get_d

Return the line distance from the origin.