class_lineshape2d - vkbsb/godot GitHub Wiki
LineShape2D
####Inherits: Shape2D ####Category: Core
Brief Description
Line shape for 2D collision objects.
Member Functions
- void set_normal ( Vector2 normal )
- Vector2 get_normal ( ) const
- void set_d ( float d )
- float get_d ( ) const
Description
Line shape for 2D collision objects. It works like a 2D plane and will not allow any body to go to the negative side. Not recommended for rigid bodies, and usually not recommended for static bodies either because it forces checks against it on every frame.
Member Function Description
set_normal
- void set_normal ( Vector2 normal )
Set the line normal.
get_normal
- Vector2 get_normal ( ) const
Return the line normal.
set_d
- void set_d ( float d )
Set the line distance from the origin.
get_d
- float get_d ( ) const
Return the line distance from the origin.