[WIP] Slug - vegapnk/Cumpilation GitHub Wiki

Slug

Slug is meant to be a new Fluid introduced by this Mod, to show the capabilities of Cumpilation as a Framework. It's also meant to be fun, and to get people using this Mod a bit more.

It introduces a chemical way of dealing with Rimworlds Wastepacks by making them into drugs that changes the Cum-Type to Slug. This slug has mostly negative effects, outlined below.

Due to the use of WastePacks, you need Biotech for it.

Philosophy / Idea

Slug is meant to introduce a new way to deal with Wastepacks. As a new mechanic, they can be turned into drugs (see below) that give a pawn a different cum-type.

This cum-type produces negative effects in it's partners, such as negative thoughts and other penalties.

Thus, the player has different options:

  • Find raiders / other victims that will get slug pils or slug-cum
  • Take a mood hit and spread the issues out over the colony
  • "Throw away" pawns and animals as toxic dumps

To not be too easy, Pawns participating in this will be getting (low to medium) amounts of toxic buildup.

Getting Slug(ged)

There are two ways to get Slugged:

A temporary change with a slugger drop that lasts for ~1 Week.

A permanent change with a slug morpher that lasts ... forever, until I implement something to change it again.

Both also apply toxic-buildup on consumption.

Upon a failed application, e.g. if the pawn does not have cum, or is already slugged, there is a high penalty toxic-buildup applied.

Careful: the drugs still behave like (strong) wastepacks! They can dissolve, explode, etc. with the same logic as Wastepacks (just higher numbers).

Slug-Effects

Cumflation as normal

Ingestion (e.g. oral and anal sex) will lead to toxic buildup, determined by the fluid amount.

Stuffing will make pawns move quicker, and upon death they explode with a toxic cloud and fire. Only Masochists and Pyromaniacs like to be stuffed with Slug.