Custom Weapon Sounds - user-grinch/ModelExtras GitHub Wiki
The Custom Weapon Sound Loader enhances the audio experience in GTA San Andreas by allowing custom weapon sounds. 🔥 It loads sounds from the ModelExtras/audio/weapon
directory and supports newly added weapons seamlessly. 🎵🔉
- Minigun
- Chainsaw
- Fire Extinguisher
- Flame Thrower
- Rocket Launcher
📁 Navigate to ModelExtras/audio/weapon
in your GTA SA directory.
📌 Create a subdirectory for each weapon you wish to customize.
🔹 The subdirectory must contain a .earshot
file with the weapon's name in WEAPON.DAT
or in the .txt
file (if added via modloader without replacing).
✅ .ogg
and .wav
are the supported formats. Audio must be in mono
channel to work.
Each weapon folder should contain these files:
🎯 shoot.ogg
→ Sound played when the weapon fires
🔄 reload.wav
→ Sound played when reloading
⚔️ swing.ogg
→ Sound played when swung (if applicable)
💥 hit.wav
→ Sound played on impact (if applicable)
🚀 projectile.ogg
→ Sound for projectiles (if applicable)
1️⃣ Navigate to ModelExtras/audio/weapon
2️⃣ Create a folder named OPSniperRifle
3️⃣ Add the sound files inside:
📁 ModelExtras/audio/weapon/OPSniperRifle // Folder name can be anything
├── shoot.ogg
├── reload.wav
├── swing.ogg
├── hit.wav
├── sniper_rifle2.earshot // This must match the weapons name
1️⃣ Navigate to ModelExtras/audio/weapon
2️⃣ Create a folder named LegendaryAK
3️⃣ Add the sound files inside:
📁 ModelExtras/audio/weapon/LegendaryAK // Folder name can be anything
├── shoot.ogg
├── reload.wav
├── swing.ogg
├── hit.wav
├── hit.wav
├── ak47.earshot // This must match the weapons name
Note: The name of the .earshot
file must match the weapon name inside weapon.dat
file
Now your weapons will have custom sounds, making the game more immersive! 🔊💥🔥