SoftwareStructure - uni-bremen-agst/SEE GitHub Wiki
Software Structure
This documentation is supposed to give you some starting points on how to understand the implementation of SEE itself.
It is not a full software structure documentation, as SEE is constantly evolving and this documentation might have become outdated.
Starting Points
If you are looking for a starting point of the SEE software, the class
OpeningDialog is a good start. Look at its Start()
method.
Another good start is the InitializeGame()
method in the
Network.cs class.
Unity Execution Order
The link https://docs.unity3d.com/Manual/ExecutionOrder.html contains a good overview of how unity handles its objects in their execution.