Player Class ~ Example Stats and Abilities - uchicago-cs/chiventure GitHub Wiki
EXAMPLE STATS AND ABILITIES
STATS
Note: The base stat total of all prefab classes is equal to 110, and stats are given to prefab classes in increments of 5.
Basic stats include:
- Health
- XP
- Speed
- Physical Defense
- Physical Attack
- Ranged Attack
- Magic Defense
- Magic Attack
- Mana
NON-COMBAT ABILITIES
Non-combat abilities incorporate features such as exploration, item discovery, additional information, or other gameplay progression related activities. We could coordinate with the rpg-skill-trees team to see how these types of abilities could be unlocked progressively throughout a game.
COMBAT ABILITIES
Combat abilities fall within the scope of battle, and will contain stat boosters, special attacks, or other such unique battle elements. We will coordinate with rpg-battle-system to figure out how to incorporate such skills, as well as with rpg-skill-trees to again see how these types of abilities could be unlocked progressively.
WEAPON PROFICIENCY
Currently a work in progress. Can check out https://github.com/uchicago-cs/chiventure/pull/991.
EXAMPLE STATS AND ABILITIES PER CLASS
BASIC
STATS:
Health | Speed | Phys. Def | Phys. Attack | Ranged Attack | Magic Def | Magic Attack | Mana |
---|---|---|---|---|---|---|---|
20 | 15 | 20 | 25 | 10 | 10 | 5 | 5 |
Abilities:
The basic prefab has no default skills.
WARRIOR
STATS:
Health | Speed | Phys. Def | Phys. Attack | Ranged Attack | Magic Def | Magic Attack | Mana |
---|---|---|---|---|---|---|---|
20 | 15 | 20 | 25 | 10 | 10 | 5 | 5 |
Non-combat abilities:
Warrior’s Instinct: Through his or her tried experience in battle, the warrior can detect the stats of an incoming enemy before entering the battle.
Warrior’s Force: The warrior can use his or her skill with weaponry to smash through some smaller obstacles.
Combat abilities:
Berzerk: The warrior becomes enraged and enters a frenzy state lasting three turns.
- +10 Physical Attack for 3 turns.
- -5 Physical Defense for 3 turns.
- -5 Magic Defense for 3 turns.
Melee Strike: Basic attack for the warrior class.
- Base damage: 5 Physical
Items:
Sword:
- Short description: A sharp sword
- Long description: A humble yet mighty blade: a warrior's best friend.
MONK
Stats:
Health | Speed | Phys. Def | Phys. Attack | Ranged Attack | Magic Def | Magic Attack | Mana |
---|---|---|---|---|---|---|---|
25 | 20 | 15 | 15 | 5 | 20 | 5 | 5 |
Skill tree Abilities:
starting skill: Acrobatic Powers
- active: deals 7 damage. acrobatic_powers -> spirit_of_strength
- active: deals 14 damage. spirit_of_strength-> supernova_circle
- active: deals 21 damage.
Items:
Staff:
- Short description: A powerful staff
- Long description: An old, sturdy staff, powerful on offense and defense.
WIZARD
Stats:
Health | Speed | Phys. Def | Phys. Attack | Ranged Attack | Magic Def | Magic Attack | Mana |
---|---|---|---|---|---|---|---|
10 | 10 | 5 | 5 | 10 | 20 | 25 | 25 |
Non-Combat Abilities:
Detect Magic: Can be used to determine if there is a magic item in the room the player is currently in.
Throw Light: Momentarily cast a ball of light into the player’s current room.
Combat Abilities:
Blinding Charm: A charm that blinds the wizard's opponents.
- Base Damage: 4 Magic
- Cost: 1 Magic Energy
Paralyze Spell: A spell that causes pain and then paralyzes the opponent.
- Base Damage: 9 Magic
- Cost: 3 Magic Energy
Arcane Explosion: A powerful spell that causes a massive explosion with high area damage!
- Base Damage: 14 Magic
- Cost: 5 Magic Energy
Items:
Wand:
- Short description: A magic wand
- Long description: A wooden wand, capable of casting the strongest spells.
RANGER
Stats:
Health | Speed | Phys. Def | Phys. Attack | Ranged Attack | Magic Def | Magic Attack | Mana |
---|---|---|---|---|---|---|---|
10 | 20 | 10 | 15 | 25 | 10 | 10 | 10 |
Non-combat abilities:
Scouting Affinity: By using his or her refined recon abilities, the ranger can occasionally find hidden paths to a destination.
Expert Forager: The ranger is able to masterfully ration consumable items, making their effects 10% more pronounced.
Combat abilities:
Close shot: The ranger hits a close, but weak shot.
- Base Damage: 3 Ranged
- +5 Ranged Attack on next turn.
Mid-Shot: Basic attack for the ranger class.
- Base Damage: 12 Ranged
Long Shot: Advanced attack for the ranger class.
- Base Damage: 25 Ranged
- Base Effect: Ignores 50% of enemy armor.
Items:
Bow and Arrow:
- Short description: A sturdy bow and arrow
- Long description: A bow complete with arrows that the ranger shoots with the utmost accuracy.
BARD
Stats:
Health | Speed | Phys. Def | Phys. Attack | Ranged Attack | Magic Def | Magic Attack | Mana |
---|---|---|---|---|---|---|---|
15 | 15 | 10 | 5 | 5 | 20 | 20 | 20 |
Combat abilities:
Magic word: The bard deals damage to your opponent with just a word.
- +6
Poetic line: A full line of poetry hits the bard's opponent!
- Base Damage: +12
Enchanted Stanza: The full weight of your stanza strikes your opponent!
- Base Damage: +18
Items:
Songbook:
- Short description: A magic songbook
- Long description:An enchanted book full of the bard's magic verses.
ROGUE
Stats:
Health | Speed | Phys. Def | Phys. Attack | Ranged Attack | Magic Def | Magic Attack | Mana |
---|---|---|---|---|---|---|---|
10 | 25 | 25 | 15 | 15 | 10 | 5 | 15 |
Combat abilities:
Quick Hit: Hit's the rogue's opponent with a quick jab.
- Base Damage: +5
Backstab: Attacks the rogue's opponent from behind, catching them by surprise!
- Base Damage: +12
Leg Swipe: Knock the rogue's opponent’s legs out from under them, bringing them to the ground!
- Base Damage: +18
Items:
Dagger:
- Short description: A stealthy dagger
- Long description: A small but formidable blade, capable of sharp damage when wielded properly.
DRUID
STATS:
Health | Speed | Phys. Def | Phys. Attack | Ranged Attack | Magic Def | Magic Attack | Mana |
---|---|---|---|---|---|---|---|
15 | 5 | 10 | 10 | 10 | 30 | 30 | 25 |
Combat abilities:
Frostbite: Weak but cold frostbite.
- Base damage: 3 Physical
Control flames: Strong burn to opponent.
- Base damage: 12 Physical
Flame blade: Slices opponent with fire.
- Base damage: 25 Physical
Items:
Ancient Texts:
- Short description: Mysterious ancient texts
- Long description: Old, worn texts, which allow the druid to cast powerful spells.
ELEMENTALIST
STATS:
Health | Speed | Phys. Def | Phys. Attack | Ranged Attack | Magic Def | Magic Attack | Mana |
---|---|---|---|---|---|---|---|
20 | 5 | 10 | 10 | 10 | 20 | 20 | 20 |
Combat abilities:
Stone Shards: Creates a hail of stone shards.
- Base damage: 3 Physical
Lightning Arc: Casts an arc of lightning.
- Base damage: 17 Physical
Dragon's Tooth: Delivers an explosive tooth of a dragon.
- Base damage: 20 Physical
Items:
Amulet:
- Short description: A channeling amulet
- Long description: An amulet that both guards its wearer and channels spells.
KNIGHT
STATS:
Health | Speed | Phys. Def | Phys. Attack | Ranged Attack | Magic Def | Magic Attack | Mana |
---|---|---|---|---|---|---|---|
40 | 20 | 30 | 30 | 10 | 0 | 0 | 20 |
Combat abilities:
Holy strike: Delivers a strike with the weight of God
- Base damage: 5 Physical
Shield Strike: Strikes enemy with shield.
- Base damage: 10 Physical
Shackle strike: Strikes enemy with shackle.
- Base damage: 15 Physical
Items:
Armor:
- Short description: Defensive armor
- Long description: A suit of armor that shields the knight from opponents' blows.
SORCEROR
STATS:
Health | Speed | Phys. Def | Phys. Attack | Ranged Attack | Magic Def | Magic Attack | Mana |
---|---|---|---|---|---|---|---|
15 | 10 | 5 | 10 | 5 | 25 | 20 | 25 |
Combat abilities:
Dark Magic: Curses opponent with dark magic.
- Base damage: 5 Physical
Moon Storm: Inflicts moon storm upon battlefield.
- Base damage: 12 Physical
Gates of Rashomon: Drops big gates.
- Base damage: 23 Physical
Items:
Healing stone:
- Short description: A healing stone
- Long description: An ancient stone that rejuvenates the sorceror from damage.
BELOW ARE NPC TYPE CLASSES, WHICH CURRENTLY DO NOT HAVE A SKILL DESIGN YET:
ALCHEMIST
STATS:
Health | Speed | Phys. Def | Phys. Attack | Ranged Attack | Magic Def | Magic Attack | Mana |
---|---|---|---|---|---|---|---|
10 | 20 | 5 | 5 | 10 | 20 | 25 | 35 |
CHEF
STATS:
Health | Speed | Phys. Def | Phys. Attack | Ranged Attack | Magic Def | Magic Attack | Mana |
---|---|---|---|---|---|---|---|
10 | 20 | 5 | 25 | 5 | 5 | 5 | 5 |
FISHERMAN
STATS:
Health | Speed | Phys. Def | Phys. Attack | Ranged Attack | Magic Def | Magic Attack | Mana |
---|---|---|---|---|---|---|---|
10 | 15 | 5 | 5 | 5 | 5 | 5 | 5 |
SHOPKEEPER
STATS:
Health | Speed | Phys. Def | Phys. Attack | Ranged Attack | Magic Def | Magic Attack | Mana |
---|---|---|---|---|---|---|---|
10 | 10 | 5 | 5 | 5 | 5 | 5 | 5 |
LORD
STATS:
Health | Speed | Phys. Def | Phys. Attack | Ranged Attack | Magic Def | Magic Attack | Mana |
---|---|---|---|---|---|---|---|
10 | 10 | 5 | 5 | 5 | 10 | 10 | 5 |
HEALER
STATS:
Health | Speed | Phys. Def | Phys. Attack | Ranged Attack | Magic Def | Magic Attack | Mana |
---|---|---|---|---|---|---|---|
10 | 5 | 10 | 5 | 5 | 10 | 5 | 10 |
ITEMS
Songbook:
Short description: A magic songbook
Long description: An enchanted book full of the bard's magic verses.
Staff:
Short description: A powerful staff
Long description: An old, sturdy staff, powerful on offense and defense.
Dagger:
Short description: A stealthy dagger
Long description: A small but formidable blade, capable of sharp damage when wielded properly.
Sword:
Short description: A sharp sword
Long description: A humble yet mighty blade: a warrior's best friend.