Player Class ~ Class List - uchicago-cs/chiventure GitHub Wiki

CLASS LIST

CURRENT CLASSES

Warrior

The Warrior is an elite and battle-hardened fighter who excels in physical combat. Superior training and experience in physical combat is reflected in their high Physical Def and Physical Attack stats, and their familiarity with battle means they have high base health. This strength extends to their Speed, too, although they are often encumbered with armor. The warrior is truly invested in their physical strength and martial prowess, which leaves them unfamiliar to magic and other forms of weaponry.

  • the warrior class has the most implementation

Monk

While a master of martial arts, the Monk is equally dedicated to their own inner peace. They are an expert of unarmed combat, and, through their training--in accordance with their strict spirituality--have learned how to defend themselves from attackers. Mental fortitude and physical strength gives them the highest base Health, significant Physical Attack and Defense, and high Magic Defense. Nonetheless, as primarily a martial artist, and a defender before an attacker, the Monk has low Ranged and Magic Attack, and Mana.

Wizard

The Wizard is a master of the arcane; a formidable wielder of magic, and an academic whose studies delve into its secrets. As such, it is no surprise that the Wizard has the highest Magic Attack and Mana, and significant Magic Defense, as a result of these studies. However, their obsession with magic has not come without some flaws: they are frail, unaccustomed to even the slightest of physical encounters, and would much prefer to study ancient tomes than exercise.

Ranger

The ranger is the embodiment of an apex predator: while they may tend to lurk away from civilization in the wild, they are a skilled killer and have no qualms about doing so. The ranger is unsurprisingly a master with their bow and arrow, and fittingly has the highest Ranged Attack, but is no stranger to other forms of combat. They can hold their own with a knife, and have at least some experience with magic. That being said, with the Speed to reposition when needed, and the skill to make use of some distance between them and their target, there is rarely a time where they would need to use any weapon other than their trusty bow.

Bard

The Bard combines their skill as a magician and musician to support their allies or vanquish their foes. The Bard's "weapon" of choice, their lute, is inconspicuous but proves to be a powerful tool in their hands. As a talented magician, the Bard has high magic stats, and as a natural performer they have developed noticeable Health and Speed. It should come as no surprise, however, that the Bard detests physical violence, and would much prefer to play a song than ever pick up a sword.

Rogue

The Rogue embodies stealth and the shadows. They are feared by many, and for good reason. The rogue uses their exceptional Speed and agility to surprise their enemies and attack when least expected. They may not be the strongest blade-wielder, but are thought to be by many the most deadly. All it takes is one critical strike, and the rogue is certainly master of ambushing their target. Their Mana, Ranged and Physical Attack demonstrates that they are familiar with a wide range of weapons. In the eyes of the rogue, any weapon is an option, so long as it gets the job done.

MULTICLASSES

this part is still in progress, but soon we will implement multiclass prefabs

OLD CLASSES

Druid

Druids draw on nature itself as the foundation of their magic, becoming an extension of nature's will and acting to preserve it. Druids abilities often mimic traits of the plants and animals around them (such as a bear's strength or an owl's eyesight), channeling nearby nature to fuel their magic.

Elementalist

The elementalist is the master of the four elements, manipulating earth, air, fire, and water to his or her will and using them to blast apart obstacles. Mechanically, the elementalist tends to be a jack-of-all-trades spellcaster, with each element focusing on a different part of combat (eg earth for defense, water for healing, fire for offense, and air for utility). The elementalist tends to be mutually exclusive with the sorcerer and druid, who share many thematic attributes with the elementalist.

Knight

Not much information given from previous groups.

Necromancer

Necromancers use death magic to control and harness the power of life itself, often in ways other people view as unnatural. Common necromancer abilities include stealing life from enemies and sacrificing their own health for more powerful magic.

Priest

A holy warrior, the priest is called to act in honor of his or her god -- and his ideals. Some priests focus on learning magic from their god, while others become physical warrior-crusaders, but all are capable of both magic and hand-to-hand combat. Mechanically, priests mix elements of the warrior and the sorcerer but with a more religious bent. (Not currently implemented.)

Sorcerer

Sorcerers spend their lives studying ancient magical tomes, arming themselves with spells and magical abilities for every situation. The sorcerer is a pure spellcaster, useless at most physical tasks but extremely good at using, detecting, and redirecting magic both in and out of combat.

Warlock

Every warlock makes a deal with a demon or fallen god, deriving his or her dark magical powers in exchange for service to an evil power. A warlock will have access to powerful magic, but may be bound by the conditions or obligations dictated in their pact and may be unable to use their magic freely. The warlock is usually mutually exclusive with the necromancer due to thematic similarity.

NPC-SPECIFIC CLASSES

Alchemist

The Alchemist is a connoisseur of all things potions, a wise and academic who devotes his life to the craft of alchemy. Creator of arcanic liquids, usable for devious and healing aspects alike, the Alchemist is a precise magician with magical utilities.

Chef

The Chef is a master of the knife, artist of the kitchen. Speedy, aggressive, and efficient, the chef prepares the most exquisite foods from across the globe, ranging from salads to proteins to desserts. These nutritional meals offer bonuses to your current stats, making you beefier, more magical, or faster.

Fisherman

The Fisherman is a resourceful provider who plays an important role in providing sustenance for their village.

Healer

The healer is a powerful and magical witch that has magical abilities to save anyone in the village that has been injured.

Lord

The Lord is a powerful master that has magical abilities to save those in the village who deserve it, or damage those who do harm.

Shopkeeper

The Shopkeeper is a resourceful merchant who provides many eclectic items available for trade.

CURRENT MULTICLASSES

  • These are order specific. A warrior multiclassed with a wizard and a wizard multiclassed with a warrior are NOT the same

Hexblade

A wizard multiclassed with a warrior

Infernal

An elementalist multiclassed with a sorceror

Paladin

A knight multiclassed with a monk

Enchanter

A bard multiclassed with a healer

Assassin

A rogue multiclassed with a ranger