Pixel Art - twiederk/ActionPRG GitHub Wiki
Silhouette drawing
- Draw basic shapes in black to create silhouette of creature
- Carve out basic shapes to get more details
- Use negative space to check proportions of image
- Create color palette
- Use only a few color, maybe three
- Create lighter, normal and darker color for each color
- Draw colors on the silhouette
- (Draw the hightlights where the light hits the creature)
Color palette
- Use Hue to get warmer and cooler color
- Use Saturation to get brighter or more grey colors
- Use Value to get ligher ord darker colors
Flying bird animation
- Lesson Bonus Lecture: Layers and a Flying Animation in Aseprite
- Animation starts at 15:30
- Layers
- Close Wing
- Close Claw
- Head
- Tail
- Base
- Far Wing
- Press Shift to extend selection
- Add pixels to the new layers, so the creature doesn't break by moving parts around, mostly on the Base layer
- Flip wings
- Close Wing, same with Far Wing which flips the creature back again
- Select wing
- Cut (Ctrl + X)
- Sprite -> Rotate Canvas -> Flip Horizontally
- Paste (Ctrl + Y)
- Rotate wing by 180°
- Move wing in proper position