Pixel Art - twiederk/ActionPRG GitHub Wiki

Silhouette drawing

  1. Draw basic shapes in black to create silhouette of creature
  2. Carve out basic shapes to get more details
  3. Use negative space to check proportions of image
  4. Create color palette
    1. Use only a few color, maybe three
    2. Create lighter, normal and darker color for each color
  5. Draw colors on the silhouette
  6. (Draw the hightlights where the light hits the creature)

Color palette

  • Use Hue to get warmer and cooler color
  • Use Saturation to get brighter or more grey colors
  • Use Value to get ligher ord darker colors

Flying bird animation

  • Lesson Bonus Lecture: Layers and a Flying Animation in Aseprite
    • Animation starts at 15:30
  • Layers
    • Close Wing
    • Close Claw
    • Head
    • Tail
    • Base
    • Far Wing
  • Press Shift to extend selection
  • Add pixels to the new layers, so the creature doesn't break by moving parts around, mostly on the Base layer
  • Flip wings
    • Close Wing, same with Far Wing which flips the creature back again
      • Select wing
      • Cut (Ctrl + X)
      • Sprite -> Rotate Canvas -> Flip Horizontally
      • Paste (Ctrl + Y)
      • Rotate wing by 180°
      • Move wing in proper position