lib.point.particles.ParticleCollisionForce - tooll3/t3 GitHub Wiki
A simple similation of sphere collision between points. The radius of the points is the defined on emit by the [ParticleSystem]'s PointRadiusW factor.
Some recommendation:
- Try to increase the radius (either by increasing the emit points W attribute or the radius factor) and adjust the [DrawPoints] radius accordingly.
- Try to increase [ParticleSystem] damping.
Name (Relevancy & Type) | Description |
---|---|
CellSize (Single) | - |
Bounciness (Single) | - |
Attraction (Single) | - |
IsEnabled (Boolean) | - |
AttractionDecay (Single) | - |
CollistionResolve (Single) | - |
Name | Type |
---|---|
Particles | T3.Core.DataTypes.ParticleSystem |
Please help use to improve this documentation. Feel free to improve the description.
⚠ Everything else is automatically generated and will be overwritten regularly.