lib.point.generate.HexGridPoints - tixl3d/tixl GitHub Wiki

HexGridPoints

in Lib.point.generate


Creates a buffer of GPU points distributed on a hexagonal grid. Same as [GridPoints] with TilingMode set to 'HoneyCombs' (but with fewer options).

Tips:

  • Set any of the counts to 1 to create a plane of points.

Needs a [DrawPoints], [DrawLines] or [DrawMeshAtPoints] or similar in order to become visible.

Similar: [RadialPoints], [SpherePoints], [PointsOnMesh]


Input Parameters

Name (Relevancy & Type) Description
CountX (Int32) -
CountY (Int32) -
CountZ (Int32) -
Size (Vector3) -
Scale (Single) -
Center (Vector3) -
W (Single) -
OrientationAxis (Vector3) -
OrientationAngle (Single) -
Pivot (Vector3) -
SizeMode (Int32) -

Outputs

Name Type
OutBuffer T3.Core.DataTypes.BufferWithViews

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