lib.point.generate.GridPoints - tooll3/t3 GitHub Wiki
Creates a buffer of GPU points distributed on a rectangular or hexagonal grid.
Tips:
- Set any of the counts to 1 to create a plane of points.
- Switch the SizeMode to set if the scaling refers to the padding between the points or the size of the volume.
Name (Relevancy & Type) | Description |
---|---|
CountX (Int32) | - |
CountY (Int32) | - |
CountZ (Int32) | - |
Size (Vector3) | - |
Scale (Single) | - |
Center (Vector3) | - |
W (Single) | - |
OrientationAxis (Vector3) | - |
OrientationAngle (Single) | - |
Pivot (Vector3) | - |
SizeMode (Int32) | - |
Tiling (Int32) | - |
Color (Vector4) | - |
Name | Type |
---|---|
OutBuffer | T3.Core.DataTypes.BufferWithViews |
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