lib.img.use.CombineMaterialChannels - tooll3/t3 GitHub Wiki

CombineMaterialChannels

in lib.img.use


Combines roughness, metallic, and ambient occlusion texture maps into a single texture for [SetMaterial].


Input Parameters

Name (Relevancy & Type) Description
Roughness (Texture2DRequired) -
Metallic (Texture2DRequired) -
Occlusion (Texture2DRelevant) -
Resolution (Int2) -
GenerateMips (Boolean) -
RemapRoughness (Curve) -

Outputs

Name Type
Output SharpDX.Direct3D11.Texture2D

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