lib.img.use.CombineMaterialChannels - tooll3/t3 GitHub Wiki
in lib.img.use
Combines roughness, metallic, and ambient occlusion texture maps into a single texture for [SetMaterial].
Name (Relevancy & Type) | Description |
---|---|
Roughness (Texture2DRequired) | - |
Metallic (Texture2DRequired) | - |
Occlusion (Texture2DRelevant) | - |
Resolution (Int2) | - |
GenerateMips (Boolean) | - |
RemapRoughness (Curve) | - |
Name | Type |
---|---|
Output | SharpDX.Direct3D11.Texture2D |
Please help use to improve this documentation. Feel free to improve the description.
⚠ Everything else is automatically generated and will be overwritten regularly.