lib.img.use.Combine3Images - tooll3/t3 GitHub Wiki
in lib.img.use
A node to combine 3 input images into the RGBA channels of a new one.
Name (Relevancy & Type) | Description |
---|---|
ImageA (Texture2DRequired) | - |
ColorA (Vector4) | - |
ImageB (Texture2DRequired) | - |
ColorB (Vector4) | - |
ImageC (Texture2DRequired) | - |
ColorC (Vector4) | - |
SelectChannel_R (Int32) | - |
SelectChannel_G (Int32) | - |
SelectChannel_B (Int32) | - |
SelectAlphaChannel (Int32) | - |
GenerateMips (Boolean) | - |
Name | Type |
---|---|
Output | SharpDX.Direct3D11.Texture2D |
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⚠ Everything else is automatically generated and will be overwritten regularly.