lib.dx11.draw.SetPixelAndVertexShaderStage - tooll3/t3 GitHub Wiki

SetPixelAndVertexShaderStage

in lib.dx11.draw


Combines Vertex and Pixel shader stages.


Input Parameters

Name (Relevancy & Type) Description
VertexShader (VertexShaderRequired) -
PixelShader (PixelShaderRequired) -
ConstantBuffers (BufferRelevant) -
ShaderResources (ShaderResourceViewRelevant) -
SamplerStates (SamplerStateRelevant) -

Outputs

Name Type
Output T3.Core.DataTypes.Command

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