lib.3d.mesh.modify.SplitMeshVertices - tooll3/t3 GitHub Wiki
This can be relevant to "scatter" smooth shaded geometry or change shading to flat.
Name (Relevancy & Type) | Description |
---|---|
InputMesh (MeshBuffersRequired) | - |
ShadeFlat (Single) | - |
Name | Type |
---|---|
Result | T3.Core.DataTypes.MeshBuffers |
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⚠ Everything else is automatically generated and will be overwritten regularly.