lib.3d.mesh.modify.SplitMeshVertices - tooll3/t3 GitHub Wiki

SplitMeshVertices

in lib.3d.mesh.modify


This can be relevant to "scatter" smooth shaded geometry or change shading to flat.


Input Parameters

Name (Relevancy & Type) Description
InputMesh (MeshBuffersRequired) -
ShadeFlat (Single) -

Outputs

Name Type
Result T3.Core.DataTypes.MeshBuffers

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