lib.3d.draw.DrawMeshUnlit - tooll3/t3 GitHub Wiki

DrawMeshUnlit

in lib.3d.draw


Draws a mesh without any shading.


Input Parameters

Name (Relevancy & Type) Description
Mesh (MeshBuffersRequired) -
Color (Vector4) -
BlendMode (Int32) -
Culling (CullMode) -
EnableZTest (Boolean) -
EnableZWrite (Boolean) -
Texture (Texture2DRelevant) -
UseCubeMap (Boolean) -
AlphaCutOff (Single) -
BlurLevel (Single) -

Outputs

Name Type
Output T3.Core.DataTypes.Command

Please help use to improve this documentation. Feel free to improve the description.

⚠ Everything else is automatically generated and will be overwritten regularly.

⚠️ **GitHub.com Fallback** ⚠️