dev.ContextVariables - tooll3/t3 GitHub Wiki

Float Context variables

_FrameSpeedFactor

(Proposal)

This is set when rendering updates not at 60fps. This can happen for...

  • high framerate displays -> e.g. 2 for 120hz displays
  • when rendering low fps image sequences -> e.g. 25/60 for 25fps

If possible simulation operators like [ParticleSystem] or [FeedbackEffect] should apply this factor to their overall speed factor.