//
// Gamut conversion
//
const mat3 M_SRGB_TO_XYZ = mat3(
0.4123907992659595, 0.2126390058715103, 0.01933081871559185,
0.3575843393838779, 0.7151686787677559, 0.1191947797946259,
0.1804807884018343, 0.07219231536073372, 0.9505321522496606
);
const mat3 M_XYZ_TO_SRGB = mat3(
3.240969941904521, -0.9692436362808798, 0.05563007969699361,
-1.537383177570093, 1.87596750150772, -0.2039769588889765,
-0.4986107602930033, 0.04155505740717561, 1.056971514242878
);
const mat3 M_DISPLAY_P3_TO_XYZ = mat3(
0.4865709486482162, 0.2289745640697488, 0.0,
0.2656676931690929, 0.6917385218365062, 0.04511338185890257,
0.1982172852343625, 0.079286914093745, 1.04394436890097500
);
const mat3 M_XYZ_TO_DISPLAY_P3 = mat3(
2.493496911941424, -0.829488969561575, 0.03584583024378433,
-0.9313836179191236, 1.762664060318346, -0.07617238926804171,
-0.4027107844507168, 0.02362468584194359, 0.9568845240076873
);
const mat3 M_BT2020_TO_XYZ = mat3(
0.6369580483012913, 0.262700212011267, 0.0,
0.1446169035862083, 0.677998071518871, 0.0280726930490875,
0.168880975164172, 0.05930171646986194, 1.06098505771079
);
const mat3 M_XYZ_TO_BT2020 = mat3(
1.716651187971267, -0.666684351832489, 0.01763985744531091,
-0.3556707837763924, 1.616481236634939, -0.04277061325780865,
-0.2533662813736598, 0.01576854581391113, 0.942103121235474
);
sRGB-XYZ.mac (Maxima Algebra System)