Home - tobiasschulz/MonoGame-SDL2 GitHub Wiki
Welcome to MonoGame-SDL2
MonoGame-SDL2 is a free implementation of the XNA 4.0 Framework, a branch of MonoGame that uses SDL2 for its platform implementation.
This is the base branch that will be the foundation for FNA, a new XNA4 reimplementation that focuses solely on developing an accurate XNA4 runtime for the desktop.
This fork of MonoGame-SDL2 supports GLSL Shaders. How to use GLSL in MG-SDL2