lib.point.sim.SimNoiseOffset - tixl3d/tixl GitHub Wiki
Adds Perlin curl noise to a point buffer.
Note: Different from [AddNoise], this effect modifies the original buffer and is therefore not deterministic. Also see [TurbulenceForce]
| Name (Relevancy & Type) | Description |
|---|---|
| GPoints (BufferWithViewsRequired) | - |
| Amount (Single) | Defines the total intensity of the random movements. |
| Frequency (Single) | Defines the frequency, i.e. how fast the points move. |
| Phase (Single) | Defines the phase of the noise and can be animated with a [Value], e.g. using [Time]. |
| Variation (Single) | Adds more variance and detail to the noise. |
| AmountDistribution (Vector3) | Multiplier for the individual axes to amplify / attenuate the noise in certain directions. |
| RotLookupDistance (Single) | Defines the rotation lookup distance |
| UseCurlNoise (Boolean) | Switches back and forth between different noise variants |
| IsEnabled (Boolean) | Toggles the effect on / off |
| Name | Type |
|---|---|
| OutBuffer | T3.Core.DataTypes.BufferWithViews |
⚠ Everything else is automatically generated and will be overwritten regularly.