lib.point.generate.PointsOnMesh - tixl3d/tixl GitHub Wiki

PointsOnMesh

in Lib.point.generate


Get evenly distributed points on a mesh. Note that the initial evaluation of the mesh is extremely slow and should not be done on every frame.

Useful combinations [LoadObj] and [DrawPoints]

Similar Operators: To create a point at each vertex of the connected mesh [MeshVerticesToPoints] can be used. To create a point at each face of the connected mesh [MeshFacesPoints] can be used.

Similar: [GridPoints], [RadialPoints], [SpherePoints],


Input Parameters

Name (Relevancy & Type) Description
Mesh (MeshBuffersRequired) Mesh Input via [LoadObj] for example
Count (Int32) Defines the amount of points that are spawning on the surface
Seed (Single) Seed to randomize the position of the points
Texture (Texture2D) Defines the color of the points via an image operator like [LoadImage] for example
UseVertexSelection (Boolean) Defines whether an operator set in between, such as [SelectVertices], is taken into account.
IsEnabled (Boolean) Toggle on / off

Outputs

Name Type
ResultPoints T3.Core.DataTypes.BufferWithViews
Colors T3.Core.DataTypes.BufferWithViews

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