lib.io.input.MouseInput - tixl3d/tixl GitHub Wiki
in Lib.io.input
Allows the real-time manipulation of any values using the mouse / trackpad
If the mouse pointer is moved over the output window, the values of the X and Y axes of the mouse movements are evaluated and can control any functions. The left mouse button can also be evaluated as a boolean.
Useful combinations: [Vec2ToVec3] [Vector2Components] [BoolToFloat] [Transform] [TransformMesh]
Also see: [KeyboardInput] [MidiInput]
| Name (Relevancy & Type) | Description |
|---|---|
| DoUpdate (Boolean) | Allows forcing permanent updating |
| OutputMode (Int32) | Defines the method in which the pointer position is to be evaluated. |
| Scale (Single) | Multiplies / amplifies the output values |
| Name | Type |
|---|---|
| Position | System.Numerics.Vector2 |
| IsLeftButtonDown | System.Boolean |
| Position3d | System.Numerics.Vector3 |
⚠ Everything else is automatically generated and will be overwritten regularly.