Lib.render.shading.UseMaterial - tixl3d/tixl GitHub Wiki

UseMaterial

in Lib.render.shading


Applies the connected material definition to the context and it will be used by Draw operators further down (left) in the graph.


Input Parameters

Name (Relevancy & Type) Description
SubTree (CommandRequired) -
MaterialReference (PbrMaterial) -

Outputs

Name Type
Output T3.Core.DataTypes.Command

⚠ Everything else is automatically generated and will be overwritten regularly.

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