Lib.render.shading.LenseFlareSetupAdvanced - tixl3d/tixl GitHub Wiki
Same as [LenseFlareSetup] but all elements can be tweaked separately.
Note: Some effects can have unpredictable behaviour if the point light position matches the camera look target.
| Name (Relevancy & Type) | Description |
|---|---|
| Brightness (Single) | Controls the intensity of all elements listed in the advanced options. |
| RandomSeed (Int32) | Automatically creates different combinations of LenseFlares. Elements include: MultiIris |
| LightIndex (Int32) | Select the Index / ID of the Pointlight to which the Lensflare is attached. |
| RandomizeColor (Vector4) | Select a color to tint various elements. |
| Digital (Single) | Intensity of secondary digital bars. |
| Star (Single) | Brightness and magnitude of the primary stellar element in the center of the light. |
| Center (Single) | Intensity and magnitude of the primary element in the center of the light. |
| ColorEdgeGlow (Single) | Intensity and size of the secondary blobs at the edge of the flare. |
| MultiIris (Single) | Intensity and transparency of the secondary lens reflections. |
| Sparkle (Single) | Visibility and intensity of the secondary rainbow glitter at the edge of the image. |
| Shimmer (Single) | Brightness and intensity of the primary glowing god rays. |
| FlareSprites (Single) | Brightness and intensity of the primary horizontal streak. |
| Name | Type |
|---|---|
| Output | T3.Core.DataTypes.Command |
⚠ Everything else is automatically generated and will be overwritten regularly.