Lib.render.scene.LoadGltfScene - tixl3d/tixl GitHub Wiki

LoadGltfScene

in Lib.render.scene


Experimental op for loading complex scene setups using the glTF Format. Scenes have to be connected to a [DrawScene]-Op to be rendered. This Operator supports *.glb and *.gltf + .bin + textures.

Also see [HowToDrawThings]


Input Parameters

Name (Relevancy & Type) Description
Path (String) -
Setup (SceneSetup) -
CombineBuffer (Boolean) -
TriggerUpdate (Boolean) -
OffsetRoughness (Single) This is a temporary offset that probably will become obsolete soon.
OffsetMetallic (Single) This is a temporary offset that probably will become obsolete soon.
MeshChildIndex (Int32) Defines which visible child will be used for Mesh and Material output.

Outputs

Name Type
ResultSetup System.Single
Mesh T3.Core.DataTypes.MeshBuffers
Material T3.Core.Rendering.Material.PbrMaterial

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