Lib.render.gizmo.Locator - tixl3d/tixl GitHub Wiki

Locator

in Lib.render.gizmo


Can be used to add a visible transform gizmo and its position in a scene (only visible if 'Toggle Gizmos and Floor Grid' are enabled in the Output window).

The 'Pos' output can be linked to the 'Translation' input of any operator synchronize (link) their position. (e.g. a [PointLight] with any mesh or geometry via [Transform] and the [GodRays] effect).

The 'Distance to Camera' output allows using the locator as a visible target for [DepthOfField].

Helpful in combination with [TransformPoints], [TransformMesh]


Input Parameters

Name (Relevancy & Type) Description
Position (Vector3) Defines the position of the Locator
Size (Single) Scales the Locator (only visible if 'Toggle Gizmos and Floor Grid' are enabled in the Output window)
Thickness (Single) Defines the thickness of the visible Locator
Color (Vector4) Defines the color of the Locator
Label (String) Text field to give the locator a name that can be seen in the viewport
Visibility (GizmoVisibility) Defines the settings that control the visibility of the locator

Off = Locator always invisible
On = Locator always visible
IfSelected = Locator becomes visible when selected in the 'Graph' Window
Inherit = Locator is visible when 'Toggle Gizmos and Floor Grid' is activated

Outputs

Name Type
Output T3.Core.DataTypes.Command
Pos System.Numerics.Vector3
DistanceToCamera System.Single

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