Lib.render.camera.ReuseCamera - tixl3d/tixl GitHub Wiki
Set the projection matrix to the properties provided by another camera.
This can be helpful for reusing an animated [Camera] for several [RenderTarget]s.
Name (Relevancy & Type) | Description |
---|---|
Command (CommandRequired) | - |
CameraReference (ObjectRequired) | - |
Name | Type |
---|---|
Output | T3.Core.DataTypes.Command |
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