Lib.render.camera.ReuseCamera - tixl3d/tixl GitHub Wiki

ReuseCamera

in Lib.render.camera


Set the projection matrix to the properties provided by another camera.

This can be helpful for reusing an animated [Camera] for several [RenderTarget]s.


Input Parameters

Name (Relevancy & Type) Description
Command (CommandRequired) -
CameraReference (ObjectRequired) -

Outputs

Name Type
Output T3.Core.DataTypes.Command

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