Lib.render.camera.OrbitCamera - tixl3d/tixl GitHub Wiki

OrbitCamera

in Lib.render.camera


Provides common camera movement utilities for an easy dynamic camera setup.

This operator was previously known as RandomCamera.


Input Parameters

Name (Relevancy & Type) Description
Command (CommandRequired) Scene input
CameraTargetPosition (Vector3) Position of the camera target
FOV (Single) Defines the field of view (fov) or focal length of the camera in degrees
DistanceToTarget (Single) Distance of the camera to the target
SpinRate (Single) Speed at which the camera rotates
SpinOffset (Single) Value in degrees that is added to the "SpinRate"
OrbitAngleAndWobble (Vector2) X = The height at which the camera rotates around the target
Y = Defines how much may be deviated from the first value at random
AimRollAngleAndWobble (Vector2) X = Rolls the camera to the right or left
Y = Defines how much may be deviated from the first value at random
AimPitchAngleAndWobble (Vector2) X = Camera Pitch
Y = Defines how much may be deviated from the first value at random
AimYawAngleAndWobble (Vector2) X = Turns the camera view to the left or right
Y = Defines how much may be deviated from the first value at random
SpinAngleAndWobble (Vector2) X = Same as "SpinOffset"
Y = Defines how much may be deviated from the first value at random
WobbleSpeed (Single) Defines how quickly the Y values vary in the "Wobble Settings".
WobbleComplexity (Int32) Defines the complexity with which the random values fluctuate
Damping (Single) Smoothes the random wobbling
Seed (Int32) Random seed to manipulate random values
NearFarClip (Vector2) Defines the start and end of the area in which objects are rendered by the camera.
RotationOffset (Vector3) Camera Rotation offset
PositionOffset (Vector3) -
AspectRatio (Single) Defines the aspect ratio
Up (Vector3) Defines the Up-Vector of the camera
OverrideTime (Single) -

Outputs

Name Type
Output T3.Core.DataTypes.Command
Reference System.Object

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