Lib.render.basic.DustParticles - tixl3d/tixl GitHub Wiki
Creates a volume around the camera in which points that behave like dust or snow are spawned and repeated / wrapped infinitely.
Tip: This effect can be combined with [SetFog], [DepthOfField], [MotionBlur] among others.
| Name (Relevancy & Type) | Description |
|---|---|
| Refresh (Boolean) | If no particles are visible double-click to reset the particle simulation This can become necessary if a change in parameters such as 'count' or 'WrapSize' results in no particles being displayed |
| Count (Int32) | Controls the number of particles Changing this setting may require a refresh |
| WrapSize (Single) | Changes the size of the volume around the camera in which particles are spawned and repeated Changing this setting may require a refresh |
| OffsetVolume (Vector3) | Offsets the volume that spawns and wraps the particles from the position of the camera |
| Color (Vector4) | Defines the color of the particles |
| Size (Single) | Defines the size of the particles |
| Gravity (Vector3) | Adds a linear force in the defined axis |
| NoiseAmount (Single) | Changes the speed of the noise animation |
| NoiseFrequency (Single) | Changes the granularity of the noise Higher values create many small spatially limited turbulences Lower values create movements that affect more particles at the same time |
| NoiseVariation (Single) | Adds a per-particle noise variation |
| Phase (Single) | Changes the phase / random seed of the noise animation |
| TrailLength (Int32) | Adds a tail of particles to each particle |
| TrailColor (Vector4) | Defines the color of the trails |
| TrailWidth (Single) | Changes the thickness of the trails |
| FadeNearest (Single) | Defines how close to the camera the particles start to fade out |
| EnableZWrite (Boolean) | Enables / disables Z-writing / sorting |
| BlendMode (Int32) | Defines what blend mode is used to render the particles |
| Texture_ (Texture2D) | Input for a custom texture which overrides the default point / blob |
| Name | Type |
|---|---|
| Output | T3.Core.DataTypes.Command |
⚠ Everything else is automatically generated and will be overwritten regularly.