Lib.point.sim.SimForceOffset - tixl3d/tixl GitHub Wiki
Creates a gizmo with a spherical force that can be used to affect points
Needs a [DrawPoints], [DrawLines], or [DrawMeshAtPoints] or similar in order to become visible.
Needs Points as a base, for example: [RadialPoints], [SpherePoints], [PointsOnMesh]
| Name (Relevancy & Type) | Description |
|---|---|
| GPoints (BufferWithViews) | Point input |
| Center (Vector3) | Defines the position of the Force |
| Radius (Single) | Defines the size of the Force |
| RadiusFallOff (Single) | Defines the size of the falloff / smooth area |
| RadialForce (Single) | Multiplier to increase the amount of force |
| UseWForMass (Single) | Controls how much the F-Value is affected |
| Variation (Single) | Randomizes the amount of the force |
| Gravity (Vector3) | Adds a linear force on the defined axis |
| ForceDecayRate (Single) | Defines how much the force decays based on the distance |
| IsEnabled (Boolean) | Toggles the Force off / on |
| Name | Type |
|---|---|
| OutBuffer | T3.Core.DataTypes.BufferWithViews |
⚠ Everything else is automatically generated and will be overwritten regularly.