Lib.point.sim.SimDirectionalOffset - tixl3d/tixl GitHub Wiki
Linearly offsets the incoming points along the defines axis.
Needs a [DrawPoints], [DrawLines] or [DrawMeshAtPoints] or similar in order to become visible.
Needs Points as a base for example: [RadialPoints], [SpherePoints], [PointsOnMesh]
Name (Relevancy & Type) | Description |
---|---|
GPoints (BufferWithViews) | Point input |
Direction (Vector3) | Defines how much the Points are offsets on the given axis |
Amount (Single) | Defines the strength of the force |
RandomAmount (Single) | Randomized the force per point |
Mode (Int32) | Selects the mode |
ShowGizmo (GizmoVisibility) | Defines if and how the gizmo is shown in the Output View |
Name | Type |
---|---|
OutBuffer | T3.Core.DataTypes.BufferWithViews |
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⚠ Everything else is automatically generated and will be overwritten regularly.