Lib.point.modify.AddNoise - tixl3d/tixl GitHub Wiki
Creates a new buffer by resampling the connected points. This can be useful for increasing resolution or smoothing out hard edges.
Also see [SimNoiseOffset] and [TurbulenceForce]
Name (Relevancy & Type) | Description |
---|---|
Points (BufferWithViewsRequired) | - |
Strength (Single) | Defines the total intensity of the random movements. |
StrengthFactor (Int32) | - |
Frequency (Single) | Defines the frequency, i.e. how fast the points move. |
Phase (Single) | Defines the phase of the noise and can be animated with a [Value], e.g. using [Time]. |
Variation (Single) | Adds more variance and detail to the noise. |
AmountDistribution (Vector3) | Multiplier for the individual axes to amplify / attenuate the noise in certain directions. |
RotationLookupDistance (Single) | Defines the rotation lookup distance |
NoiseOffset (Vector3) | Shifts the noise per axis. |
UseWAsWeight (Single) | Defines whether particles are more or less affected by noise depending on the W value. |
Name | Type |
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Output | T3.Core.DataTypes.BufferWithViews |
Please help use to improve this documentation. Feel free to improve the description.
⚠ Everything else is automatically generated and will be overwritten regularly.