Lib.point.generate.PointsOnImage - tixl3d/tixl GitHub Wiki
Uses the image brightness to emit points.
WARNING: this is extremely slow for high resolution. We recommend setting fixed resolutions like 512x512px.
Name (Relevancy & Type) | Description |
---|---|
Image (Texture2DRequired) | - |
IsEnabled (Boolean) | In certain situations you can save resources by disabling update. E.g. you could use [Once] to only compute a single distribution if Image and Seed do not change. |
Count (Int32) | The count of emitted points. Note that the resolution of the connected image has a larger impact on performance than the number of points. |
GainAndBias (Vector2) | Applies bias and gain before sampling the image. This can be useful to increase the contrast of the distribution. |
ScatterWithinPixel (Single) | On images with very small resolution the pixels can become noticeable. This parameter scatters the points within the pixels. Values larger than one add additional scattering. |
ApplyColorToPoints (Boolean) | Samples the image color (including alpha) to the Point attribute. If disabled, points will be white. |
Seed (Int32) | A random seed. Consider connecting [CountInt] to add animated dithering. |
ColorWeight (Vector4) | - |
ClampThreshold (Single) | - |
Mode (Int32) | - |
Name | Type |
---|---|
OutputPoints | T3.Core.DataTypes.BufferWithViews |
⚠ Everything else is automatically generated and will be overwritten regularly.