Lib.numbers.float.process.Accumulator - tixl3d/tixl GitHub Wiki
Accumulates a value with the incoming rate.
Note that the increment is a rate that gets multiplied with the current frame duration: With an increment of 1 you have a full value change of 1 unit after one second.
Similar to [Time]. For a variant that does not count up linearly / smooth but in steps, see [Counter]
| Name (Relevancy & Type) | Description |
|---|---|
| Increment (Single) | Defines how quickly / intensively the accumulator counts up |
| Accumulate (Int32) | - |
| Running (Boolean) | - |
| StartValue (Single) | Defines the number with which the accumulator starts counting. Notice: On-the-fly changes are only applied after the reset trigger has been used |
| ResetTrigger (Boolean) | Resets the accumulator |
| Modulo (Single) | Additional modulo that can be useful to make the values loop. This parameter is ignored when 0. |
| Name | Type |
|---|---|
| Result | System.Single |
⚠ Everything else is automatically generated and will be overwritten regularly.