Lib.numbers.anim.time.GetFrameSpeedFactor - tixl3d/tixl GitHub Wiki
This is set when rendering updates not at 60fps. This can happen for...
- high framerate displays -> e.g. 2 for 120Hz displays
- when rendering low fps image sequences -> e.g. 25/60 for 25fps
If possible, simulation operators like [ParticleSystem] or [FeedbackEffect] should apply this factor to their overall speed factor.
Name | Type |
---|---|
FrameSpeedFactor | System.Single |
⚠ Everything else is automatically generated and will be overwritten regularly.