Lib.numbers.anim.time.GetFrameSpeedFactor - tixl3d/tixl GitHub Wiki
This is set when rendering updates not at 60fps. This can happen for...
- high framerate displays -> e.g. 2 for 120hz displays
- when rendering low fps image sequences -> e.g. 25/60 for 25fps
If possible simulation operators like [ParticleSystem] or [FeedbackEffect] should apply this factor to their overall speed factor.
Name | Type |
---|---|
FrameSpeedFactor | System.Single |
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