Lib.numbers.anim.time.ClipTime - tixl3d/tixl GitHub Wiki
Returns the current time in Bars. It is never affected by 'Idle Motion'. This means that when the time is paused, this operator does not count up. This operator should behave the same [Time2] with Mode set to 'Playbacktime'.
Name | Type |
---|---|
Time | System.Single |
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⚠ Everything else is automatically generated and will be overwritten regularly.