Lib.mesh.modify.MeshFacesPoints - tixl3d/tixl GitHub Wiki

MeshFacesPoints

in Lib.mesh.modify


Set points at the "Inscribed Circle Center" of the mesh's faces, as the W attribute gets the radius. The size of each of the faces defines the size of the points.

Useful combinations [LoadObj] and [DrawPoints] and more.

Similar Operators: To create a point at each vertex of the connected mesh [MeshVerticesToPoints] can be used. To get evenly distributed points on a mesh [PointsOnMesh] can be used.


Input Parameters

Name (Relevancy & Type) Description
InputMesh (MeshBuffers) Mesh input via [LoadObj] for example
ScaleUniform (Single) -
Stretch (Vector3) -
ScaleWithFaceArea (Boolean) -
Fx1 (Single) Scales the W / size of the points.
Fx2 (Single) -
Color (Vector4) Defines the color of the points
Texture (Texture2D) -
OffsetByTBN (Vector3) Moves the points along one of the axes of the normal
OffsetScale (Single) -

Outputs

Name Type
OutBuffer T3.Core.DataTypes.BufferWithViews

⚠ Everything else is automatically generated and will be overwritten regularly.

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