Lib.mesh.modify.MeshFacesPoints - tixl3d/tixl GitHub Wiki
Set points at the "Inscribed Circle Center" of the mesh's faces, as the W attribute gets the radius. The size of each of the faces defines the size of the points.
Useful combinations [LoadObj] and [DrawPoints] and more.
Similar Operators: To create a point at each vertex of the connected mesh [MeshVerticesToPoints] can be used. To get evenly distributed points on a mesh [PointsOnMesh] can be used.
| Name (Relevancy & Type) | Description |
|---|---|
| InputMesh (MeshBuffers) | Mesh input via [LoadObj] for example |
| ScaleUniform (Single) | - |
| Stretch (Vector3) | - |
| ScaleWithFaceArea (Boolean) | - |
| Fx1 (Single) | Scales the W / size of the points. |
| Fx2 (Single) | - |
| Color (Vector4) | Defines the color of the points |
| Texture (Texture2D) | - |
| OffsetByTBN (Vector3) | Moves the points along one of the axes of the normal |
| OffsetScale (Single) | - |
| Name | Type |
|---|---|
| OutBuffer | T3.Core.DataTypes.BufferWithViews |
⚠ Everything else is automatically generated and will be overwritten regularly.