Lib.mesh.modify.MeshFacesPoints - tixl3d/tixl GitHub Wiki
Set points at the "Inscribed Circle Center" of the mesh's faces, as the W attribute gets the radius. The size of each of the faces defines the size of the points.
Useful combinations [LoadObj] and [DrawPoints] and more.
Similar Operators: To create a point at each vertex of the connected mesh [MeshVerticesToPoints] can be used. To get evenly distributed points on a mesh [PointsOnMesh] can be used.
Name (Relevancy & Type) | Description |
---|---|
InputMesh (MeshBuffers) | Mesh input via [LoadObj] for example |
ScaleUniform (Single) | - |
Stretch (Vector3) | - |
ScaleWithFaceArea (Boolean) | - |
Fx1 (Single) | Scales the W / size of the points. |
Fx2 (Single) | - |
Color (Vector4) | Defines the color of the points |
Texture (Texture2D) | - |
OffsetByTBN (Vector3) | Moves the points along one of the axes of the normal |
OffsetScale (Single) | - |
Name | Type |
---|---|
OutBuffer | T3.Core.DataTypes.BufferWithViews |
⚠ Everything else is automatically generated and will be overwritten regularly.